If you are trying to follow along, please know that SwiftUI requires XCode 11 and macOS 10.15, all of which is in developer beta right now.

This post will walk you through how to make a basic iOS app that counts how many times a button is tapped.

1. Create a new project

The first step is to launch XCode and create a new single page iOS application. When creating the iOS app, make sure Use SwiftUI is checked.

New project

2. Create a variable and make the app output that variable

Next, we need to create a @State variable so that it can dynamically change when a button is tapped. Inside the ContentView struct, add @State var totalClicked: Int = 0 and change the string inside Text() to "\(totalClicked)") .

Your struct should look like this now.

struct ContentView : View {

    @State var totalClicked: Int = 0

    var body: some View {
          Text("Hello World")
    }
}

3. Embed the

Text() in a Verticle Stack

Now, we need to embed the text in a verticle stack to place the button below the Text() . To do this Command + Click on the 0 in the live preview and choose Embed in VStack .

Menu that appears in XCode 11 when Command + Click on an object

By embedding in a VStack, the struct now looks like this:

struct ContentView : View {

    @State var totalClicked: Int = 0

    var body: some View {
          VStack { // this was added
            Text("Hello World")
          }
    }
}

4. Add a Button with an action

It's time to add a button. A way to do this is by first adding a Text() . Add the following to your struct:

// more stuff above
VStack { 
    Text("\(totalClicked)")
    Text("Increment Total) // <- This is what to add
}
// more stuff below

Now, let's use the live preview to embed the Text() in a button. Command + Click on Increment Total in Live Preview and select Embed in Button .

Menu that appears in XCode 11 when Command + Click on an object

We need to adjust the Button code that is now in ContentView.swift . Adjust button to look like the following:

var body: some View {
    VStack {
        Text("\(totalClicked)")
        Button(action: {self.totalClicked = self.totalClicked + 1}) {
        Text("Increment Total")
        }
    }
}

Now, if you run the app it will work!

5. (OPTIONAL) Add some style to the app!

Currently, the button and the text have no space between each other and the size of the total is quite small. In SwiftUI, you can adjust this pretty easily.

First, let's adjust the font size of the total by adding .font(.title) after the Text call.

Text("\(totalClicked").font(.title)

Next, we will add some space between the button and the text. To do this, we need to add Spacer() between the text and the button.

Text("\(totalClicked)").font(.title)
Spacer()
Button(action: {self.totalClicked = self.totalClicked + 1}) {
    Text("Increment Total")
}       

The touch target on the button is a little small, so to make it bigger we will add padding to it.

Button(action: {self.totalClicked = self.totalClicked + 1}) {
    Text("Increment Total")
} .padding(.all)

The .all is adding padding to all sides of the button instead of just to the top, bottom, left, or right.

Finally, let's add padding to the entire Vstack so that the app will fill the screen of the device.

var body: some View {
    Vstack {
        Text("\(totalClicked)").font(.title)
        Spacer()
        Button(action: {self.totalClicked = self.totalClicked + 1}) {
            Text("Increment Total")
        }.padding(.all)
    }.padding(.all, 40)
}

The .padding(.all, 40) will tell this VStack to have a 40 point distance to it's closest members on the top, left, right, and bottom.

Here is the finished repo


If you enjoyed this article and want more, please consider subscribing to my Patreon and checking out my other posts!

If you don't like having more subscriptions, consider buying me a coffee by clicking the image below! Buy Me A Coffee

This post is also available on DEV.